C++ Language

C++ Language is a powerful and versatile programming language used to develop software applications, game engines, operating systems, and high-performance systems. It combines the efficiency of C with object-oriented features, making it ideal for large-scale and complex projects. With its use in AI, game development, finance, and system programming, C++ continues to have strong future growth and demand in modern technology industries.

Course Objective

Full Stack Development refers to the ability to design and build both the front end (client side) and the back end (server side) of web applications.A Full Stack Developer is someone who can work across all layers of a web application from user interfaces to databases and servers.

C++ Language

C++ Language is a powerful and versatile programming language used to develop software applications, game engines, operating systems, and high-performance systems. It combines the efficiency of C with object-oriented features, making it ideal for large-scale and complex projects. With its use in AI, game development, finance, and system programming, C++ continues to have strong future growth and demand in modern technology industries

course Features

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Duration : 6 Month
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Mastering C++ Programming

  • What is Programming?
  • Introduction to C++
  • History and Features of C++
  • Structure of a C++ Program
  • Compilation and Execution Process
  • Basic Input/Output (cin, cout)
  • Data Types and Variables
  • Constants and Literals
  • Operators and Expressions
  • Type Conversion
  • Conditional Statements (if, if-else, switch)
  • Loops (for, while, do-while)
  • Jump Statements (break, continue, goto)
  • Nested Loops and Conditional Logic
  • Function Definition and Declaration
  • Function Prototypes
  • Call by Value & Call by Reference
  • Inline Functions
  • Default Arguments
  • Function Overloading
  • Recursion
  • Array Operations (Search, Sort, Merge)
  • Introduction to Strings and Character Arrays
  • String Handling Functions (strlen, strcmp, etc.)
  • Introduction to Pointers
  • Pointer Arithmetic
  • Pointers and Arrays
  • Pointers to Functions
  • Need for OOP
  • Classes and Objects
  • Access Specifiers (private, public, protected)
  • Constructors and Destructors
  • this Pointer
  • Static Data Members and Member Functions
  • Inheritance (Single, Multiple, Multilevel, Hierarchical, Hybrid)
  • Function Overriding
  • Virtual Functions and Polymorphism
  • Abstract Classes and Pure Virtual Functions
  • Friend Functions and Friend Classes
  • Operator Overloading (Unary & Binary)
  • Overloading Stream Operators (<<, >>)
  • Function Templates
  • Class Templates
  • File Streams (ifstream, ofstream, fstream)
  • Reading and Writing Files
  • File Opening Modes
  • Random File Access (seekg, seekp)
  • Error Handling
  • Exception Handling (try, catch, throw)
  • Standard Exception Classes
  • Dynamic Memory Allocation (new, delete)
  • Memory Management Best Practices